Impossible Cave 0.4.1 Super Important Changes
Important Changes
- The path to the staircases on each floor have now been coated in yellow paint.
- To balance the story to gameplay ratio, a random 3 minute cutscene appears between each run. The “skip” button will appear in the bottom corner, but will be grayed out until the last 10 seconds.
- You can now pay for random rolls on RefractOrb with money. A slot machine spinning animation will play, and every time you will just miss Gold. You'll get it for sure next time!”
- Randomization is now randomized.
- Enemies on Impossible Cave difficulty now have a chance to delete your microtransactions on hit.
- You can armatize with your companions.
- To extend the longevity of the game, your entire team’s power is reduced by 80%, but you can buy upgrades that add back 0.1% of that power for 50 Points each.
- The cave now uses blockchain technology. It raises the game's valuation. If you think your PC is hotter than usual, no it isn't, quit being silly.
- Added the first of 10 rivals you must kill to win the cave’s attention and heart all to yourself. Every stupid email sent will delay the addition of the second rival by 2 weeks.
- Instead of resetting your levels and items on entry, the cave now resets your memories. All tints have changed to sepia. The full title of the game is now “Impossible Cave: A Little Floor Three”.
- The game is now a live service, and only functions when you are connected to the internet. This has no effects in game, but it grants me the ability to delete it off of your computer if I feel like pressing a giant red button in my house.
- After the inclusion of the Translucent Rightangles enemy, four monsters have left the cave claiming it is now “too woke”.
- On Impossible Cave difficulty, you may be suddenly attacked by food trucks between turns.
- On floor 69, the companion skill “Ice Missile” temporarily becomes “Nice Missile”.
- The game is now self-proclaimed as a “AAAAA” game (pronounced by throwing your face into a thick pillow and screaming).
- You can now give your party alternate costumes, in exchange for less stat growths, less rewards, and the inability to win a single fight.
- You can now pet the cave.
- We are excited to announce that the global version of the cave will open next week. Also, the global version of the cave will shut down the following Tuesday.
- Fixed a bug where the cave would turn into glitched colors on floor 137, and the game would crash when hitting a single enemy on floor 153.
- Fixed the game being too fun in certain situations.
Thank you for reading about this very important update. Every note here was a silly April Fool*, except for the fact that I’m working on version 0.5 and it will have loads more uniqueness in addition to new content.
* ...probably?...
Get Impossible Cave
Impossible Cave
The cave has shifted again. Can you beat it this time?
Status | In development |
Author | s1xplus |
Genre | Role Playing |
Tags | Roguelike, RPG Maker |
More posts
- Impossible Cave 0.6 detailed changes77 days ago
- 0.5.1 critical fix updateAug 07, 2024
- Impossible Cave 0.5 detailed changesJul 14, 2024
- Impossible Cave 0.4 detailed changesFeb 20, 2024
- Impossible Cave Concept Test VersionsJan 17, 2024
- Impossible Cave 0.3 detailed changesOct 28, 2023
- Impossible Cave Initial Project: The Game That Never WasOct 10, 2023
Comments
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extremely hyped for armatization mechanic, about to take on heldalf as grape-flavored hunter