0.5.1 critical fix update


The cave's main page has now been given an emergency update that I figured is not something I want to wait until the next major update to deploy. As a bonus, you can get some of the little things I've already added.

- Solved a situation that was causing the cave to eat more and more memory when transitioning from scene to scene (hopefully)
- Many enemies now do a subtle breathing or floating loop when facing them in the battle screen. Some still like to stay perfectly still; that's just how they roll
- Every 5 or so floors, a Candy Converter monitor will turn any red chest weapon or armor you have 4 or more of into a special consumable called a Duplicandy. Duplicandies give a permanent boost to a random stat of a random companion.  If you are (un)lucky enough to get 4 copies of a high tier item, you get even more candies at once
- The skill gained from the Lab Lead Card rare item now does what it was intended to do, instead of... nothing. Whoopsie

Files

Impossible Cave 0.5.1.zip 261 MB
Aug 07, 2024

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